This is and interactive talk NOT a lecture. Tired of working for someone else? Want to start your own small game team, studio or startup? Managing smaller teams, budgets and timelines are much different than when you had levels of management or a large company behind you. You will need to take a completely different approach when creating your own team. This session will help you prepare to manage, communicate, and interact with your studio team.
Chip Pedersen has been in the tech Industry for over 26 years. Chip has held senior positions at Microsoft Game Studios, Activision, Griffin International, Outdoor Partners Entertainment and Concrete Software. His team and development experience covers numerous platforms and genres. Chip has directly managed AAA development teams of 60 people and working with remote teams around the world. Prior to joining the gaming industry, Chip honed his tech skills as a Research & Development Specialist at Apple Inc. in Cupertino, California and Andersen Consulting’s Advanced technology Group in Chicago. Chip’s team building philosophy centers around one key concept: the project always comes first. Born up on the range Chip is back in Minnesota after spending too much of his life on the West coast. One of his major goals is to help build Silicon Prairie and keep talent, teams here in Minnesota.
Chip Pedersen