Using everything from 1950s wire recorders all the way to modified stethoscopes, Hyper Light Drifter’s sound design was anything but conventional. Over the course of three years, the soundscape for the game was slowly forged, though it took countless revisions, refreshes, and retries for the audio design language for the game to come together.
Join this talk for a behind-the-scenes look at Hyper Light Drifter’s unique sound design and learn how developers of all disciplines can garner massive emotional impact through the audio in their next game.
Attendee Takeaway:
Attendees of all disciplines will learn new ways to leverage the sound design in their games - from using inexpensive gear and software all the way to learning how to enhance the workflow between themselves and their audio designers.
Featured Speaker
Akash Thakkar is an award-winning composer, sound designer, and public speaker within the video game industry. He is a graduate from the Berklee College of Music where he was both an instructor and leader of the game audio community. He has worked on everything from full orchestral pieces to explosion sound effects for dozens of video game projects such as Hyper Light Drifter.
Akash Thakkar