Learn the fundamentals of shaders and writing your own awesome effects through hands-on experimentation.
The workshop starts with an overview of what shaders are and the effects they can bring to a game, then introduces methods of creating shaders using browser-based tools. Participants will be hands-on throughout the workshop following along with tutorials, completing mini-challenges, and trying their hand at creating their very own shaders.
Equipment Required: A laptop with an up-to-date internet browser
Skill Level Required: Novice or higher in programming; No experience with shaders necessary,
Omar Shehata is a game developer and a computer science student at St Olaf College who has been making games for over 7 years. He’s published over a dozen flash games and has worked on Move or Die, which was showcased at GDC, PAX and Bitsummit. Omar has also written a popular tutorial series on graphics shaders on Tuts+.
Omar ShehataFeatured Sessions
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